AI Insights · Timothy · January 2024
Performance of Top 5 Tank Games on Android in France, Q4 2023
In Q4 2023, the top 5 tank games on Android in France saw varied performance in downloads, revenue, and active users, with notable trends for each app.
In Q4 2023, the top 5 tank games on the Android platform in France, according to Sensor Tower data, displayed diverse trends in downloads, revenue, and weekly active users.
Tank Stars saw a significant fluctuation in its metrics. Downloads peaked mid-quarter, reaching about 9.1K in the week of October 23, and ended on a high note with 8.7K in the last week of December. Revenue varied, peaking at $257 in late September and showing a slight increase towards the end of December at $159. Weekly active users rose from roughly 19.8K in late September to an impressive 41.2K by the end of December.
Massive Warfare: Tanks PvP War experienced a decline in downloads over the quarter, starting at around 6K in late September and dropping to 1.4K by mid-December, with a slight recovery to 1.4K in the last week. Revenue showed a steady performance, averaging around $1.7K weekly, peaking at $1.9K in early October. Weekly active users decreased from 7.1K to 2.9K by the end of the quarter.
War Machines:Tanks Battle Game maintained a relatively stable performance. Downloads started at 3.9K, dipped mid-quarter, and surged to 6.3K in the final week of December. Revenue hovered around $7K, with minor fluctuations. Weekly active users saw a slight increase, peaking at 28.9K in the last week of December.
Mad Royale io – Tank Battle had a varied quarter. Downloads spiked to 4.7K in late October and 4.8K in the last week of December. Revenue remained low but showed a gradual increase, ending the quarter at $23. Weekly active users increased significantly, rising from 3.2K in late September to 9.4K by the end of December.
World of Tanks Blitz displayed a strong revenue performance, starting at $9K and peaking at $19.7K in the final week of December. Downloads were steady, with a slight increase towards the end of the quarter, ending at 2.2K. Weekly active users remained consistent, averaging around 11K throughout the quarter, with a minor peak of 12.4K in late October.
For more detailed insights and data, visit Sensor Tower.